Considering the role of video game websites vs studio websites. This is the first of a series of posts on planning, designing and building video game websites. A common theme…
Guide to GDC 2017
I’m heading out to GDC in San Francisco in March, here’s a guide to gdc as some prep work. GDC is one of the biggest events in the games industry…
Why I’m a terrible boss
If you’re reading this, you probably know I run a small software development agency. What you might not know, that my team does, is that I’m a git. We’ve adopted…
Filling the funnel
Some thoughts on finding potential, future customers. If you’re selling something, you have a sales pipeline. This pipeline is a metaphoric representation of the stages your customers go through up…
Year in review 2016
Time to reflect on the year gone by Today was the last day in the office at Moov2 for 2016, so I thought I’d cast my mind back over the…
Think of your eyeballs
By which I mean thinking about who your audience are. One of the most difficult challenges in marketing, is growing an audience. I recently wrote If you build it, they…
My guide to networking
As in meeting people. Not routers, switches, IP addresses and stuff. I mentioned in the previous post about sales and marketing, that networking is an easy initial step. I have…
If you build it, they won’t come
2017 is the time for you to get better at sales and marketing. A lot of people that read this blog and/or follow me on Twitter are likely involved in…
#advent blogging block
Falling behind on my blogging challenge I’ve been trying to catch up a slipped day for a few days now and today have drawn a total blank. The blogging pot…
